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Beginning C++ Game Programming - Second Edition - 2nd Edition by John Horton (Paperback)

Beginning C++ Game Programming - Second Edition - 2nd Edition by  John Horton (Paperback) - 1 of 1
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About this item

Highlights

  • Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019Key Features: Learn game development and C++ with a fun, example-driven approachBuild clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space InvadersDiscover tips to expand your finished games by thinking critically, technically, and creativelyBook Description: The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques.
  • Author(s): John Horton
  • 746 Pages
  • Computers + Internet, Programming

Description



About the Book



This book is a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using five fun, fully playable games of increasing difficulty and advancing features



Book Synopsis



Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019


Key Features:

  • Learn game development and C++ with a fun, example-driven approach
  • Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders
  • Discover tips to expand your finished games by thinking critically, technically, and creatively


Book Description:

The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you'll get a fun introduction to game programming by building five fully playable games of increasing complexity. You'll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.


The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you'll explore game design patterns to enhance your C++ game programming skills.


By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.


What You Will Learn:

  • Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML
  • Explore C++ OOP by building a Pong game
  • Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound
  • Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns
  • Add advanced features to your game using pointers, references, and the STL
  • Scale and reuse your game code by learning modern game programming design patterns


Who this book is for:

This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful.

Dimensions (Overall): 9.25 Inches (H) x 7.5 Inches (W) x 1.49 Inches (D)
Weight: 2.77 Pounds
Suggested Age: 22 Years and Up
Number of Pages: 746
Genre: Computers + Internet
Sub-Genre: Programming
Publisher: Packt Publishing
Format: Paperback
Author: John Horton
Language: English
Street Date: September 27, 2019
TCIN: 87747450
UPC: 9781838648572
Item Number (DPCI): 247-34-0221
Origin: Made in the USA or Imported
If the item details above aren’t accurate or complete, we want to know about it.

Shipping details

Estimated ship dimensions: 1.49 inches length x 7.5 inches width x 9.25 inches height
Estimated ship weight: 2.77 pounds
We regret that this item cannot be shipped to PO Boxes.
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