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Coding Games in Scratch - by Carol Vorderman (Paperback)

Coding Games in Scratch - by  Carol Vorderman (Paperback) - 1 of 1
$11.49 sale price when purchased online
$19.99 list price
Target Online store #3991

About this item

Highlights

  • If you like playing computer games, why not make your own?
  • 9-12 Years
  • 9.18" x 7.69" Paperback
  • 224 Pages
  • Juvenile Nonfiction, Computers

Description



About the Book



"If you like playing computer games, why not make your own? This book has all you need to build amazing games, including thrilling racing challenges, zany platform games, and fiendish puzzles."--



Book Synopsis



If you like playing computer games, why not make your own? This book has all you need to build amazing games, including thrilling racing challenges, zany platform games, and fiendish puzzles.

Computer Coding Games for Kids is the ideal guide for children ages 9-12 who want to learn more about computer programming using scratch. It can also be used by parents who want to help their children learn to code.

Follow the simple steps to become an expert coder, using the popular programming language Scratch(TM) 3.0. This updated edition is the first to be tablet-computer friendly, making it even easier to get coding.

With this coding book for kids, you can:

- Improve your coding skills and create your own games, before remixing and customizing them.
- Pick up the fundamentals of computer programming in steps that make even the most difficult coding concepts fun and easy to understand.
- Share your games online and challenge friends and family to beat each other's scores.

Fun games engage children and help teach them to learn code. Jumpy Monkey will show you how to simulate gravity in your games, or give Dog's Dinner a go to learn about collision detection. With this book, children won't just learn how computer code works - they will understand why it's done that way. Once they have whizzed through the book, the possibilities are endless!



About the Author



Carol Vorderman MBE is one of Britain's best-loved TV hosts and is renowned for her mathematical skills. She has hosted numerous TV shows on science and technology from Tomorrow's World to How 2 and was co-host of Channel' 4's Countdown for 26 years. A Cambridge University engineering graduate, she has a passion for communication science and technology and has a keen interest in coding.

Craig Steele is a specialist in Computing Science education. He is a Project Manager for CoderDojo Scotland, which runs free coding clubs for young people. Craig has previously worked for the Raspberry Pi Foundation, Glasgow Science Centre, and the BBC micro: bit project. Craig's first computer was a ZX Spectrum.

Dimensions (Overall): 9.18 Inches (H) x 7.69 Inches (W) x .6 Inches (D)
Weight: 1.5 Pounds
Suggested Age: 9-12 Years
Sub-Genre: Computers
Genre: Juvenile Nonfiction
Number of Pages: 224
Publisher: DK Publishing (Dorling Kindersley)
Format: Paperback
Author: Carol Vorderman
Language: English
Street Date: June 25, 2024
TCIN: 90038602
UPC: 9780593841860
Item Number (DPCI): 247-15-4390
Origin: Made in the USA or Imported
If the item details above aren’t accurate or complete, we want to know about it.

Shipping details

Estimated ship dimensions: 0.6 inches length x 7.69 inches width x 9.18 inches height
Estimated ship weight: 1.5 pounds
We regret that this item cannot be shipped to PO Boxes.
This item cannot be shipped to the following locations: American Samoa (see also separate entry under AS), Guam (see also separate entry under GU), Northern Mariana Islands, Puerto Rico (see also separate entry under PR), United States Minor Outlying Islands, Virgin Islands, U.S., APO/FPO

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