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Origami Whale Danger The Game
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About this item
Highlights
- Use your skills, tools, and imagination to devise a foolproof plan to save
- The day. Compete to convince the Victim your rescue plan is best.
- 3 - 12 Players | Family-friendly and fun for adults.
- 270 cards divided into Danger, Skill, Tool, and Plot Twist.
- Perfect gift for families, parties, kids, & social events!
Description
The World is a Dangerous Place!
Disappointed fathers, depressed giant squids, dynamite on train tracks, and so
much more! It's up to you to rescue those in need. Use your skills, tools, and
imagination to devise foolproof plans and save the day!
The first victim is the person who lives the most dangerously. Each of the other
players is called a rescuer. The victim draws and reveals a danger card
containing the perilous situation they are caught in. The rescuers then place one
skill card and one tool card from their hands which they will utilize to tell a story of
how they will save the victim. While a Rescuer presents their rescue story
another can play a plot twist on their cards, tripping them up and changing the
story for more engaging play. The Victim awards the Danger card to the Rescuer
with the best Rescue.
All cards are written for embellishment and lateral thinking. "Able to transform
into a rock" well what kind of rock are you?!
Disappointed fathers, depressed giant squids, dynamite on train tracks, and so
much more! It's up to you to rescue those in need. Use your skills, tools, and
imagination to devise foolproof plans and save the day!
The first victim is the person who lives the most dangerously. Each of the other
players is called a rescuer. The victim draws and reveals a danger card
containing the perilous situation they are caught in. The rescuers then place one
skill card and one tool card from their hands which they will utilize to tell a story of
how they will save the victim. While a Rescuer presents their rescue story
another can play a plot twist on their cards, tripping them up and changing the
story for more engaging play. The Victim awards the Danger card to the Rescuer
with the best Rescue.
All cards are written for embellishment and lateral thinking. "Able to transform
into a rock" well what kind of rock are you?!
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