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Introduction to 3D Game Programming with DirectX 12 - by Frank Luna (Paperback)
$66.99 when purchased online
Target Online store #3991
About this item
Highlights
- No detailed description available for "Introduction to 3D Game Programming with DirectX 12".
- About the Author: Luna Frank: Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years.
- 900 Pages
- Computers + Internet, Programming
Description
About the Book
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It shows how to use new Direct12 features such as command lists,Book Synopsis
No detailed description available for "Introduction to 3D Game Programming with DirectX 12".About the Author
Luna Frank:Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
Dimensions (Overall): 9.0 Inches (H) x 7.0 Inches (W) x 1.9 Inches (D)
Weight: 2.95 Pounds
Suggested Age: 22 Years and Up
Sub-Genre: Programming
Genre: Computers + Internet
Number of Pages: 900
Publisher: Mercury Learning and Information
Theme: Games
Format: Paperback
Author: Frank Luna
Featured book lists: Adopted Trade Books
Language: English
Street Date: April 7, 2016
TCIN: 1002295677
UPC: 9781942270065
Item Number (DPCI): 315-00-0402
Origin: Made in the USA or Imported
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Shipping details
Estimated ship dimensions: 1.9 inches length x 7 inches width x 9 inches height
Estimated ship weight: 2.95 pounds
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