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About this item
Highlights
- Design and build 2D and 3D games using JavaFX, Java 3D, and JOGLLearn how to bind Java to OpenGL to leverage additional 3D capabilitiesAugment your Java games with media elements
- About the Author: Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH.
- 633 Pages
- Games, Video & Electronic
Description
Book Synopsis
Design and build 2D and 3D games using JavaFX, Java 3D, and JOGLLearn how to bind Java to OpenGL to leverage additional 3D capabilities
Augment your Java games with media elements
From the Back Cover
Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games.Along the way you'll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as the scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level.
The final section of Pro Java 9 Games Development puts the final polish on your abilities. You'll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets.
You will:
- Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9- Integrate new media assets, such as digital imagery and digital audio- Integrate the new JavaFX 9 multimedia engine API- Create an interactive 3D board game, modeled, textured, and animated using JavaFX - Optimize game assets for distribution, and learn how to use the Java 9 module system
About the Author
Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist, Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.Dimensions (Overall): 10.0 Inches (H) x 7.0 Inches (W) x 1.33 Inches (D)
Weight: 2.5 Pounds
Suggested Age: 22 Years and Up
Sub-Genre: Video & Electronic
Genre: Games
Number of Pages: 633
Publisher: Apress
Format: Paperback
Author: Wallace Jackson
Language: English
Street Date: November 15, 2017
TCIN: 1003036018
UPC: 9781484209745
Item Number (DPCI): 247-23-4680
Origin: Made in the USA or Imported
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Shipping details
Estimated ship dimensions: 1.33 inches length x 7 inches width x 10 inches height
Estimated ship weight: 2.5 pounds
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